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It's a simple quest with a few interesting moments of banter here and there. Moments like these add more context to the events of the first game and why the deaths John Marston had to orchestrate were pretty tragic in their

Once again players should keep in mind that gang hideouts don't always spawn at these exact locations but in the general area. If it doesn't appear in the exact spot, they should ride around for a few minutes to see if it pops up somewhere else. If not just move onto the next one on the l

"Oh, Brother" is easily one of the most hilarious and entertaining quests found throughout the wide world of Red Dead Redemption 2 . Players will encounter a twin duo in Valentine near the store after completing Chapter 3 and beginning Chapter 4. It's easy to miss this quest as the NPCs simply look like two young men arguing with one another. Players will need to head nearby to initiate the questline, which spans multiple encounters with the tw

Once there, players will probably want to do a little bit of digging into each group before joining up. The problem with joining a group of strangers is that you never know exactly how they will behave in-game. The game Weapons doesn't provide a lot of information about players, but it does at least show what their alignment is in the game. If players want to be a good person in the world of Red Dead Online, they probably don't want to join a posse full of Dishonorable memb

The last and best playable Red Dead character to this day is Arthur Morgan. Growing up, young Arthur was basically resigned the same fate as John before Dutch took him under his wing and guided him. Arthur always viewed Dutch as his only father-figure until the dispute that broke out among the gang later on Red Dead Redemption

However, some fans still have questions upon finishing this chapter. So, on the following list, we're exploring some of the unanswered questions about Guarma and present the most reasonable explanation behind t

Speaking to a nun reveals the woman ran off to the cemetery with her old pimp. John confronts the man, who is digging a grave after accidentally killing her. John duels the pimp, killing him and avenging the woman. It's a rather sad conclusion to Eva's story, showing just how dangerous life was in the Old West. It's unlike most of RDR1 's Stranger Missions, which usually feature moments of lev

From Arthur Morgan and John Marston of the notorious Van der Linde Gang to Red Harlow, the ruthless bounty hunter from the West, we're honoring 10 of the best playable characters from all the three games: Red Dead Revolver , Red Dead Redemption , and Red Dead Redemption II . Please be informed that the following ten entries will not be free of major spoilers, and you have been war

This mission is fairly simple compared to the other ones. The player can find a woman named Jenny close to Ridgewood Farm in New Austin. Jenny is dying in the desert, not being able to move from her spot. The player can either leave her alone or give her some medicine. Unless players want to pursue a low-honor playthrough, it's only natural that most people will opt for the latter and give Jenny the aid she ne

In the 1890s, Red Harlow caught himself in the middle of a mess after Colonel Daren and his group of bandits attacked their ranch and killed his parents in the process. This event angered him, and he promised himself that he was never going to stop. He would later meet his cousin, Shadow Wolf, and other characters to make his way to the man responsible for his parents' de

There are a lot of reasons why players should join up with a posse as soon as possible, but the biggest reason is that it makes players less of a target. While roaming the game world, players are likely to run into all kinds of dangerous enemies from wild animals to evil factions of players. These enemies are much less likely to mess with a group of players than a single loan cowboy riding by himself. Posses give players a chance to explore the world with a group of people that will have their back and ensure no one messed with them. This also goes both ways though. If players want to be a mean group of outlaws, it is a lot more intimidating to have a group of people at your back. No one is going to take a bandit seriously unless he has some kind of bac

Born and raised in Sandhurst, a small town in the United Kingdom, Jack Swift was an aspiring rugby player back in his youth. Things changed when he learned that he could make a lot of money from robbing banks, which he did in London before finally moving to America, the "land of opportuni

One of the coolest and most often-overlooked missions is "A Bright Bouncing Boy," which can be started once players reach Saint Denis. There, just north of the Horse Stable on the edge of town, players will encounter a man named Marko Dragic. The inventor is being called a fraud by some strangers and enlists Arthur's help to prove them wrong, roping players into a fun mini-game where they must pilot a remote-controlled b