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Whether you’re a middle lane sorcerer or a speedy jungler, make sure to check on your middle lane. Simply knowing where they and checking in on them occasionally will not only help them maintain their lane, but it’ll probably help their self-esteem by visiting to show you care about t

Older players got to experience this item's power and know why it was quickly removed. Before the start of season three, Madred's Bloodrazor continues to dominate the rift. A very high-cost item but allows each basic attack to deal 4% of the target's maximum health as bonus magic damage. Pairing with a 40% attack speed makes this item extremely powerful. Primarily built on champions with AD, it allows them to destroy tanks who stack armor resist because of the bonus magic damage. Along with the odd stats it has, it wasn't easy to play against and is why it makes the l

Another item from the wild balancing days of season 3 & 4 is the Sword of the Divine . Giving the user 45% attack speed, one of the highest base attack speed stats on an item. Along with the stat, its active would grant the users next 3 auto's to be 100% attack speed and Crit. The active gives reliable burst windows every 60 seconds, and champion kills refund half of its cooldown. Marksmen and assassin champions can kill a squishy opponent in a matter of seconds with this i

DPS Check is a very basic game mode in which a practice dummy spawns on the map and both teams must simultaneously deal damage to the dummy. The team that does the most damage to the Teemo dummy wins. This game mode is tricky because both teams must worry about damaging the dummy while also damaging the other team. The key is to not waste low damage crowd control abilities on the dummy and instead use them to keep the enemy away. stunning or silencing the enemy for a few seconds while your ADC goes to town on the dummy is the quickest way to secure a victory in this event. Also, remember to use auto attacks on the dummy whenever you can since each hit cou

In Scuttle Racing, two Scuttles spawn in the middle lane, one for each team, and they stroll casually in a uniform line to the bottom of the map. The key to this game mode is that the scuttles are susceptible to abilities so use slows and stuns on the enemy scuttle while defending your team's with powerful damaging abilit

In Nexus Blitz you are able to pick a champion for yourself and one champion to ban the enemy team from picking. Good bans include those who do a lot of AOE damage such as Katarina and Miss Fortune. On the other hand, try to pick Champions that excel in AOE because you will be in team-fights almost constantly. A good choice for beginners may be Garen , who gets stronger with each fight. Each team also requires two junglers, but the laning/jungling phase is incredibly short so Champions are still best picked in regards to their fighting ability. The laning phase is short because of the map's design and also because of the mini-MOBA game skins events every few minutes. Unlike the classic three-lane map in Summoner's Rift, Nexus Blitz's map is horizontal and only has a middle and bot lane with the top dedicated to jungling. The map is also pretty tight which puts players in close proximity with the enemy. When most players are getting level 5 or 6, the countdown to the first mini-game will start and the game begins to devolve into constant team-fighting chaos. After this point, junglers leave the jungle and begin to help push middle lane since events occur frequently and often in the middle l

This isn’t always the case, unfortunately, as this meme showcases the severe need some players have to crowd the lonely top laner when they’re happily working a lane on their own. League of Legends is a team-based game, but sometimes it’s okay to leave your teammates al

As a result, bulkier items like the Sunfire Cape and Adaptive Helm are things of the past. Getting some health and defensive stats through an offensive item, however, will make you just as indestructible as some tanks, making Fiora nearly as sustainable as health-based champions like Zac. For those that like tanks, though, it can be undoubtedly disappoint

Leona's Zenith Blade is her third active ability and it allows Leona to project a solar image of her sword in a straight line with a limited range. If an enemy is hit by the sword's projection, magic damage is dealt to them and Leona dashes to the enemy hit last. When Leona dashes to an enemy hit by Zenith Blade, they are rooted for 0.5 seconds. In the early game, this ability is best used to punish enemy Champions that are alone in lane or may be coming a little too close to the minion wave, but later on in the game it will be your tool of choice for initiating fights and landing Shield of Daybreak. Following this ability up with her Shield of Daybreak allows her to immobilize an enemy champion for a whole 1.5 seconds, more than enough time for a teammate to land his or her's next crowd control abil